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Tools & Drawing

Canvas has seven tools. Three draw, one erases, one types, and two select.

Drawing tools

Pen — the standard stroke. Clean and consistent; what you'll use for most writing and sketching.

Marker — a heavier stroke than the pen. Good for headings, boxing a figure, or anything you want to stand out structurally.

Highlighter — a wide, translucent stroke that lays over what's already there without hiding it. Use it the way you'd use a real one: over a bill you're worried about, or a number you want to come back to.

All three use the current colour and stroke size, and each tool applies its own weight on top of that — so the same size setting gives you a fine pen line and a broad highlighter band.

Eraser

Removes strokes. It works with a wider radius than the pen, so it clears an area rather than requiring you to retrace a line precisely.

Text

Places typed text on the canvas. Faster and far more legible than handwriting on a phone, and worth defaulting to for anything you'll want to read back later — figures, especially.

Mixing is normal: type the numbers, sketch the arrows.

Lasso

Draw a loop around strokes to select them as a group. Use it to move a cluster of work, or to clear a whole section without erasing stroke by stroke.

Pointer

Selection and manipulation without drawing. Switch to the pointer when you want to rearrange rather than add — it's also the safe tool to be on if you're navigating with a finger and don't want stray marks.

Colour and size

Both are adjustable and apply to whichever drawing tool is active.

A simple convention that pays off: pick one colour for the situation as it is, and a second for what you're proposing. When you come back to a canvas weeks later, that's usually enough to reconstruct what you were thinking.

Undo

Canvas keeps an undo history as you work, so a mis-stroke doesn't need erasing — step back instead.

Working with the bills

The bills for the paycheck are already on the page when you open it. That's the point of the tool — you're annotating your real numbers rather than copying them across.

Practical approach: highlight the bills that concern you, use the text tool for arithmetic in the margin, and draw arrows for anything you're thinking of moving.

Stylus, finger, and mouse

Stylus on a tablet is the best experience by a distance — you can write at the speed you think.

Finger on a phone works for highlighting, circling, and rough marks. For anything numeric, use the text tool.

Mouse or trackpad on the web is fine for selecting and typing, awkward for freehand.

Next

Working with Pages.